package events
{
	import flash.display.Bitmap;
	import flash.events.Event;

	public class ImageUtilEvent extends Event
	{
		public static const IMAGE_LOAD_COMPLETE:String = "imageLoadComplete";

		public var bitmap:Bitmap;
		
		public function ImageUtilEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
		
	}
}